Skills

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Explanation

For every 3 skill levels you will gain 1 primary stat point and for every 4 skill levels you will gain 1 secondary stat point increase.

Note:[edit | edit source]

Leveling is based on chance

To increase the chance of leveling a weapon skill you will need to use higher grade items,

currently this is not implemented and everything gives same amount of chance.


To increase the chance of leveling a crafting skill you will need to use higher tiered recipe,

currently this is not implemented and everything gives same amount of chance.

Example:[edit | edit source]

Gained 10 Levels in Swordsmanship

For every 3 skill levels u gain 1 Primary Stat 
So 2 points gained in Strength

For every 4 skill levels u gain 1 Secondary Stat 
So 2 points gained in Endurance

Below is a list of skills along with what stats they increase.


Skill Affects:[edit | edit source]

Every point in Endurance adds 10 health
Every point in Strength adds 10 weight and increases melee damage 
Every point in Intelligence adds 10 mana
Every point in Willpower adds 1 to all Resistances
Every point in Dexterity increases your hit chance/block chance and archery damage
Every point in Potential increases luck/crit damage and magic damage

Before stats are calculated by default health / mana and weight are 20