Explanation
Skills
For every 3 skill levels you will gain 1 primary stat point and for every 4 skill levels you will gain 1 secondary stat point increase.
Note:[ | ]
Leveling is based on chance
To increase the chance of leveling a weapon skill you will need to use higher grade items,
currently this is not implemented and everything gives same amount of chance.
To increase the chance of leveling a crafting skill you will need to use higher tiered recipe,
currently this is not implemented and everything gives same amount of chance.
Example:[ | ]
Gained 10 Levels in Swordsmanship For every 3 skill levels u gain 1 Primary Stat So 2 points gained in Strength For every 4 skill levels u gain 1 Secondary Stat So 2 points gained in Endurance
Below is a list of skills along with what stats they increase.
Skill Affects:[ | ]
Every point in Endurance adds 10 health Every point in Strength adds 10 weight and increases melee damage Every point in Intelligence adds 10 mana Every point in Willpower adds 1 to all Resistances Every point in Dexterity increases your hit chance/block chance and archery damage Every point in Potential increases luck/crit damage and magic damage Before stats are calculated by default health / mana and weight are 20
Skills
Skills
Icon | Skill | Primary Stat | Secondary Stat |
---|---|---|---|
Alchemy | Intelligence | Willpower | |
Archery | Dexterity | Endurance | |
Blacksmithing | Strength | Endurance | |
Bowmaking | Willpower | Dexterity | |
Cooking | Intelligence | Willpower | |
Carpentry | Endurance | Strength | |
Cartography | Not Implemented | Not Implemented | |
Farming | Not Implemented | Not Implemented | |
Fishing | Potential | Dexterity | |
Fletching | Dexterity | Willpower | |
Gathering | Strength | Dexterity | |
Healing | Endurance | Intelligence | |
Hewing | Strength | Dexterity | |
Leather Works | Strength | Dexterity | |
Lumberjacking | Endurance | Dexterity | |
Magery | Intelligence | Willpower | |
Mining | Strength | Endurance | |
Refining | Dexterity | Potential | |
Skinning | Strength | Potential | |
Stealing | Not Implemented | Not Implemented | |
Swordsmanship | Strength | Endurance | |
Tailoring | Potential | Intelligence | |
Tinkering | Potential | Strength | |
Excavating | Endurance | Willpower | |
Taming | Not Implemented | Not Implemented |